[ SEASON 0 ]

Clans.

Rainy Network's factions-style survival gamemode. Form a clan, claim land, keep your Core alive — and fight over crate abilities while world events roll through.

01The gamemode

How Clans works

One survival world per season — the world resets only when a season ends, and seasons have no fixed length. The only protection is land your clan pays for, and every death burns your clan's Core. Hit zero and your base is open to raid.

  1. 1

    Form a clan

    Up to 5 players (4 + 1 bought slot) with /clan. Shared chat, bank, base teleport — and shared lives.

  2. 2

    Claim territory

    Draw any rectangle up to 50×50 and buy it at $250 per block. Claimed land is the only protection in the world — nobody can build, open chests or blow stuff up on it… while your Core holds.

  3. 3

    Core is your clan's life bar

    Your Core is your member count plus 0.1: four players have 4.1. Every death burns 1 Core, so four deaths leave 0.1 and the base still holds. At zero your clan turns RAIDABLE — all protection drops. It works both ways: hunt an enemy clan down, burn their Core, walk into their base.

  4. 4

    Raid and defend

    Intruders trigger a raid alarm — title + war horn. Hunt bounties, chain killstreaks, end someone's streak for a shutdown bonus.

  5. 5

    Level your clan

    Kills and fishing earn clan XP. Levels 1–5 unlock more members and an extra claim.

Classic combat. No attack cooldown, real sword blocking, legacy pearls — with gapple and pearl timers on your sidebar. Every fight is watched by Rainy AC, our anticheat: cheaters are detected and banned automatically.

02Combat classes

Combat classes

Wear the full set and the class turns on by itself. Kits live in /kits.

Bard

Full gold armor

Bard kit in /kits: golden chestplate with an amethyst trim
  • Golden helmet
  • Golden chestplate
  • Golden leggings
  • Golden boots

Flow trim Amethyst

  • Passive Speed II, Resistance and Regen
  • Mana bar lives on your sidebar
  • Hold a bard item for a free level-I effect (feather: Jump Boost II); it lasts 7 s after you switch
  • Right-click: pulse stronger buffs to nearby clan mates, up to Jump Boost IX

Archer

Full leather armor

Archer kit in /kits: leather chestplate with a gold trim
  • Leather helmet
  • Leather chestplate
  • Leather leggings
  • Leather boots
  • Bow

Tide trim Gold

  • Passive Speed III and Resistance II
  • Bow hits tag them: red glow + 20–25% extra damage taken
  • Sugar burst = Speed V · feather = Jump Boost VII

Builder

Full iron armor

Builder kit in /kits: iron chestplate with a redstone trim
  • Iron helmet
  • Iron chestplate
  • Iron leggings
  • Iron boots

Raiser trim Redstone

  • Speed, Haste III and Night Vision
  • Only while standing on your own clan's claim
  • No combat power — pure base building

Diamond

Kit loadout

Diamond kit in /kits: diamond chestplate with a netherite trim
  • Diamond helmet
  • Diamond chestplate
  • Diamond leggings
  • Diamond boots
  • Diamond sword

Sentry trim Netherite

  • Full Protection II diamond + Sharpness II sword
  • Pearls, golden apples and splash health pots
  • Kit boots grant Speed II, chest grants Fire Resistance while worn

03World events

World events

On Lunar Client, every event gets a waypoint automatically. Select a screenshot to view it full size.

Bloodmoon

Bloodmoon

The sky turns dusk-red and the Blood Tempest spawns in the world.

Blood Tempest, 3D model

Blood Tempest

Bring it down with your clan — it drops crate keys when it falls.

Meteor Shower

Meteor Shower

~40 meteors crash down over a 200×200 zone — 12 glow with crate keys.

Tornado

Tornado

A twister tears across the map, hurling debris — synced to its own soundtrack.

Live events

Live events

Staff-run events with custom stages, light and sound shows and one-off formats. /warp event opens five minutes before showtime.

Takaokami, 3D model

Pets

Eight companions from /pets. Ride Nimbus the storm cloud, keep Snowflake at your shoulder, send in the five Raindrops, or summon the dragon Takaokami. What each pet does.

KOTH

KOTH

Capture and hold the hill against every clan. Winners take two ⚔︎ KOTH Keys and a Rainy's Crate Key — KOTH keys are the only source of KOTH crate god gear.

04Pets

Pets

Eight companions, bought with the money you earn in Clans. Open /pets, pick one and it is yours for good. One follows you at a time, and if it falls in a fight you can call a pet again after five minutes. What each one does, exactly as in game:

Ranged Hunter

Shadow Wing

A bat that hunts whoever you are fighting. It keeps out of sword reach, needs a clear shot, and dodges what it sees coming, but not while it takes aim.

$400,000 in /pets

40 HP

  • Shadow Boltevery 5.5s

    It takes aim for half a second, then fires at whoever you are fighting within 12 blocks, where they are running: 1.75♥︎ and Wither II for 3s.

  • Wither Bloom20s at most

    When you kill, a wither cloud blooms 10 blocks around you for 6s: 0.75♥︎ a second. With nobody near it waits up to 10s for a rival. Your side is spared.

Shadow Wing

Healer & Support

Lumin

An allay that heals you. In a fight it stays behind you and blinks away from danger; it holds a little moon while the heal is ready.

$450,000 in /pets

30 HP

  • Moonstitchevery 9s

    Heals you 3♥︎. It saves the heal for real damage: at once under 40% health or when all 3♥︎ will be used. Scratches are healed after the fight. When you are at full health it carries the heal to a hurt clan mate within 8 blocks instead.

  • Wardwith the heal

    Each heal also gives Regeneration II and Resistance I for 4s.

Lumin

Aegis Sentinel

Bulwark

An armadillo that walks beside you and guards a 4-block dome.

$500,000 in /pets

45 HP

  • Aegis

    The first rival to step into the dome is thrown about 6 blocks back, with Slow Falling.

  • Shockwaverecharges in 20s

    The dome recharges after each throw. The same rival is safe for 30s.

  • Bulwark Aurarecharges in 60s

    Its utility item raises a 6-block shield for 17s that stops arrows and throws rivals out.

Bulwark

Sky Mount & Veil

Nimbus

A storm cloud you can ride, out of sword reach.

$800,000 in /pets

Falls to exactly 10 sword hits or 8 arrows, any tier

  • Ride

    Right-click it from below to board; sneak and right-click calls it down for your clan. You drive, and up to 3 clan mates ride along (each costs 5% speed). Hold sprint for a tailwind burst.

  • Stillwind Orbevery 10s

    It blows an orb at an enemy within 14 blocks: Slowness II for 5s. It can be sidestepped.

  • Veilrecharges in 60s

    Its utility item turns Nimbus and its riders invisible to enemies for 20s.

Add-ons

$500,000 each in /pets, for Nimbus owners. You can own all three; one is active at a time.

  • Cloudburstevery 25s

    A rain cloud pours over the nearest enemy within 12 blocks for 6s, a 5-block zone. Enemies inside get Slowness IV, Mining Fatigue II and Weakness I, and their fire is put out. Your side inside gets Regeneration II.

  • Thunderheadevery 20s

    Nimbus charges up, then calls lightning on up to 3 enemies within 12 blocks: 2.5♥︎ each, through armor, plus a short jolt and 3s of glowing.

  • Galeevery 16s

    A twister spins up under Nimbus, then a gale bursts 7.5 blocks out. Enemies take 1♥︎ and are flung about 9 blocks; arrows in flight are blown back. Your side gets Speed II for 5s.

Nimbus

Frost Guardian

Snowflake

A crystal snowflake that floats at your shoulder and fights for you.

$1,000,000 in /pets

It cannot be hurt

  • Cold Snapevery 7s

    It throws its six arms at whoever you are fighting within 10 blocks, in plain sight: 2.5♥︎ that ignores armor, plus a frost chill.

  • Ice Shellevery 40s

    When you drop below 4♥︎ it shields you with 2♥︎ of absorption for 10s.

  • Frostproofalways

    You never freeze in powder snow.

Snowflake

Rain Squad

Raindrops

Five raindrops that fly in formation around you and attack as a team.

$1,000,000 in /pets

They cannot be hurt

  • Squad Rushevery 9s

    They dash whoever you are fighting within 10 blocks, in plain sight, one at a time, then all five at once: 3.5♥︎ in total that ignores armor, and a shove.

  • Splash Healevery 20s

    When you drop below 6♥︎ a drop dives into you and heals 2♥︎.

  • Douseevery 5s

    Puts you out when you burn.

Raindrops

Deep Dark Hunter

Tempest

A warden with a mind of its own. It hears rivals who sprint, jump, fight or eat within 16 blocks; sneaking hides you until it sniffs you out. Its hits ignore armor.

$1,300,000 in /pets

80 HP: 20 sword or axe hits, or 16 arrows

  • Maulevery 3.5s

    Up close: 2.5♥︎ and a heavy knockback.

  • Sonic Boomevery 9s

    A jaw of teeth locks onto a rival up to 16 blocks away, then the boom pierces everything on its line: 3.5♥︎. Side-step after the jaw snaps shut.

  • Sculk Graspevery 7s

    2♥︎, and the rival is held for 1.5s.

  • Deep Diveevery 18s

    It dives into the ground and bursts out under a rival 6 to 16 blocks away: 3♥︎, thrown up, Darkness.

  • Roarevery 30s

    Darkness on rivals within 20 blocks.

  • Sculk Mendevery 30s

    Under half health it roots and feeds on the ground: +12♥︎ over 3s. Its hits heal it for half their damage, and out of a fight it heals 1♥︎ a second.

Tempest

Kami of Rain & Snow

Takaokami

The dragon kami of rain and snow. It fights what you fight and picks the move for the moment: groups, runners, archers, whoever is on you, the weak. It learns which way you dodge. Its hits heal you.

$2,500,000 in /pets

80 HP: 20 sword or axe hits, or 16 arrows

  • Tsunami

    It slams the ground and a wall of water rolls 20 blocks through its prey: 2.5♥︎, rivals carried and soaked, your side healed 2♥︎.

  • Ice Spears

    1.5♥︎, aimed where you run. Soaked rivals freeze for 0.9s and take 1♥︎ more.

  • Fang Lunge

    A 2♥︎ bite. It may feint.

  • Blizzard Coil

    It wraps a rival: 4♥︎ in 3s.

  • Storm Descent

    A storm cloud follows its prey and a rain seal marks it, then it dives inside a water spout, homing in: 3♥︎ at the centre, half at the edge, and your side is healed 4♥︎. In real rain: three lightning strikes. Never under a roof.

  • Guardian Coilevery 60s

    When you are under 30% health in a fight it coils round you as a shield of water for 4s: arrows bounce off, rivals are thrown back, +1♥︎ a second. It also breaks your falls, every 20s.

  • Last Blessing

    If it dies: +3♥︎, a cleanse, a 2♥︎ shield and a rain sanctuary.

  • Storm Formin rain

    In real rain: +35% power, and it regenerates.

Takaokami

05Crates & abilities

Crates & abilities

Four crates, opened with keys from /keys. Abilities burn one charge per cast and break at zero — cooldowns show live on your sidebar. Every crate rolls a tier first — Legendary 8.37%, Epic 20%, Rare 30%, Common 41.63% — then any reward of that tier, each with the same chance. Below: the full loot with the chance of every single reward.

The four crates in-game with their floating names
On the plaza Rainy's Treasure · Conqueror's Cache · Arcane Armory · Wonder Wardrobe

Abilities Crate · all 41 rewards in the pool

AbilityWhat it doesCooldownChargesTierDrop
Rainy Kit TokenUnpacks the full Rainy kit: Trimmed diamond set — Cloudburst (healing rain); Rainy Blade — Droplet Drain; Pearls, gapples, notch apple, 30 pots; 2 random crate abilities. No rank needed · no kit cooldown——Legendary2.09%
Stormy Kit TokenUnpacks the full Stormy kit: Trimmed diamond set — Static Ward (zaps attackers); Stormy Edge — Thunderstrike; Pearls, gapples, notch apple, 30 pots; 2 random crate abilities. No rank needed · no kit cooldown——Legendary2.09%
Shaped Demolition5s fuse, three blast shapes. Sneak-click to cycle. Blows open any enemy wall. If that clan isn't raidable yet, the wall rebuilds after 30 seconds. Never breaks chests or generators. Defenders can defuse it with a 1.5s channel.60s2Legendary2.09%
BeaconA working beacon for your base.——Legendary2.09%
Cloudy Kit TokenUnpacks the full Cloudy kit: Trimmed diamond set — Tailwind (Speed III); Cloudy Saber — Gust Dash; Pearls, gapples, notch apple, 30 pots; 2 random crate abilities. No rank needed · no kit cooldown——Epic2.5%
Snowy Kit TokenUnpacks the full Snowy kit: Trimmed diamond set — Frost Armor (chills attackers); Snowy Fang — Frost Nova; Pearls, gapples, notch apple, 30 pots; 2 random crate abilities. No rank needed · no kit cooldown——Epic2.5%
Deathward PactArm; a non-lethal hit below 3 hearts triggers Resistance II + Speed II for 5s. Hit back in 10s or pay the debt. Must keep the item in inventory.60s5Epic2.5%
Sentinel Idol60s guardian inside your claim. 30 HP, 8-block radius. Intruders glow and slow; clanmates regenerate.120s4Epic2.5%
Starfall BarrageThree telegraphed meteors; sneak for one heavy strike. 3s warning. Claims and protected regions are spared.90s3Epic2.5%
Rescue ThreadPull a sneaking clanmate within 18 blocks to you. Hold still with this item for 0.8s to reel them in. They land with Resistance I and Regeneration I for 5s. Taking damage, losing sight or an unsafe landing interrupts.50s5Epic2.5%
Crosswind SwapExchange positions with a visible enemy within 14 blocks. 1s channel: movement, damage or broken sight interrupts. Protected destinations and enemy Nullfields block the swap.45s5Epic2.5%
Siege DrumA war drum: three shockwave beats out to 8 blocks. Clanmates: Haste II 20s, Speed I 8s. Foes: shoved.60s5Epic2.5%
Chronoshift ClockRewind your recent path and heal up to 2 hearts. Requires a safe destination and recorded history.40s6Rare1.88%
Nullfield LanternThrow a lantern that arms in 0.8s: 5-block boundary, 6s life. Intercepts 3 enemy pearls, then collapses. Clan pearls pass. Break its 10-health core or overwhelm it with pearls. Enemy casts inside recover 50% slower; Riftstep cannot enter.40s6Rare1.88%
Singularity Bloom1s warning, then 2.5s pull and a final launch. Solid cover breaks the pull. No direct damage.35s6Rare1.88%
Weather BannerClear: Speed I. Rain: healing. Thunder: Resistance I. Rain heals 0.5 heart per 2.5s; banners do not stack. 6 hits to break. Kills grow radius 7-9 and time 12-18s.60s6Rare1.88%
Aegis Rampart5x4 wall for 12s; sneak-cast a dome for 8s. 3 hits on the keystone destroy it. Faultline counters it.35s6Rare1.88%
Mobile Turret24 HP turret, 20s: tracks and shoots enemies. 15-block range. Destroy it or break its sight.45s6Rare1.88%
LifelineLink a visible clanmate within 16 blocks for 12s. Take 40% of their damage, up to 6 hearts total. Keep line of sight; cannot take you below 1 heart.45s6Rare1.88%
Wind RoadLay a wind road for 6s; it lingers for 14s. Clanmates on the road gain Speed III for 4s.35s6Rare1.88%
Supply SatchelFeed visible clanmates within 8 blocks, you included. Restore 6 food, 6 saturation and Regeneration I for 6s. No charge spent when everyone is already fed.60s6Rare1.88%
IronrootAnchor your stance for 7s: full knockback resistance. Resistance I while rooted; Slowness I is the price.35s6Rare1.88%
Siphon SealSteal up to 3 absorption hearts from a visible enemy. 14-block range; stolen hearts stay 12s (cap 3). Requires an enemy that still has absorption.35s6Rare1.88%
TripwireString a visible tripwire to a block within 10 blocks. Arms in 1s; lasts 45s; ignores clanmates. First enemy crossing is revealed 6s and slowed 3s. Break the amethyst anchor or use Faultline to disarm.40s6Rare1.88%
CloudbridgeRaise up to 12 glass steps across a gap, one by one. The bridge holds 16s; pink sparks warn before it fades. Only air in wilderness or your claims; no block drops.40s6Rare1.88%
Balance ScalesShare your health with a weaker clanmate within 16 blocks. Equalize current hearts; both then regenerate for 6s. You must have at least 1 more heart than your ally.45s6Rare1.88%
Echo ScanFive sonar pulses over 6s reveal moving enemies within 20 blocks. Each contact glows 3s; crouching or standing still evades it.35s6Rare1.88%
LockdownArm it, then hit one enemy 3 times within 8s. For 7s they cannot place blocks, open doors, gates or trapdoors, or use abilities or pets. It holds inside their own claim too.45s4Rare1.88%
Riftstep8-block rift; click again within 3s to return. A kill within 4s refunds 9s. Nullfield stops entry.18s8Common3.2%
StormlineTether a block within 25 blocks and swing. Click again to release. Arcane Lock cuts the line.20s10Common3.2%
Arcane Lock0.75s wind-up; silence one visible enemy for 3s. 20-block reach. Interrupting a cast refunds 12.5s.25s8Common3.2%
Blizzard IceA 6-block snowstorm for 4s: frost + Slowness II. Aim within 15 blocks. Leave the storm to escape.30s8Common3.2%
Mending BeamTether a visible clanmate: 3 hearts over 3s. Range 15. Breaking sight snaps it. No self-heal.20s10Common3.2%
Purifying HaloCleanse clanmates within 6 blocks and sight. Removes fire, poison, wither, slow, blind, weakness, fatigue and silence. No heal; no cooldown reset.35s8Common3.2%
Smoke Veil5s smoke: clan invisibility and enemy blindness. Effects fade shortly after leaving. Armor stays visible.30s8Common3.2%
Inferno ChargeAimed projectile: 6 base HP damage and 4s fire. Dodge or use cover. Armor and defenses reduce damage.18s10Common3.2%
FaultlineTelegraphed leap, slam and 10-block fissure. Breaks temporary walls and banners; launch enemies.30s8Common3.2%
BloodscentTrack one enemy for 30s, up to 120 blocks. They are warned after 15s. Sneaking hides past 60. A kill refunds cooldown only; the spent charge stays spent.45s10Common3.2%
Mirror GuardRaise a mirror plate in front of you for 4s. Returns up to 2 enemy arrows as crits at +25% damage. The archer is revealed for 3s; tridents pass through.25s8Common3.2%
Survey LensRead ability structures within 24 blocks. Personal markers and a summary last 8s. No charge spent when there are no structures.25s8Common3.2%
SalvagerDraw loose loot within 10 blocks toward you for 5s. Instant pickup; respects reserved item ownership. Never creates or duplicates items.25s8Common3.2%

Rainy's Crate · all 27 pieces — unbreakable, with limited uses

Hanami, 3D model

Legendary bow · Rainy's Crate

Hanami

Every arrow sheds cherry petals. Every third hit on the same enemy blooms for an extra heart, Glowing and a brief slow. Sneak at full draw to fire Petal Volley: five homing sakura arrows that climb, then dive on every enemy in range.

  • Power V
  • Infinity
  • 70 uses
  • Cannot be repaired
PiecePowerUsesTierDrop
StormwingWings torn from the storm itself — opening them hurls you forward on a gust of wind. Each landing spends a feather.10Legendary2.09%
Rainy's UmbrellaRight-click mid-air to glide where you look. Look down to dive, up to float. Sneak to close. Sneak + right-click on the ground: a rain updraft lifts you ~10 blocks. 20s cd. Right-click on the ground to parry for 1s: hits from the front are turned away, and arrows fly back at the archer. 6s cd. While held: 15% less damage from attacks and no fall damage.80Legendary2.09%
SkysplitterDiamond, Sharpness III · 8 Attack Damage — Every 4th hit on the same foe calls a pink bolt down on them: +1♥︎. Right-click to Skysplit: dash ~8 blocks as lightning. A beat later the sky splits along your path — everyone you passed is struck for 2.5♥︎. 14s cd.40Legendary2.09%
HanamiPower V, Infinity — Every arrow sheds cherry petals. Every 3rd hit on the same foe blooms: +1♥︎, Glowing and a brief slow. Sneak + full draw: Petal Volley — the arrow bursts into 5 homing sakura arrows that climb, then dive on every enemy in range (all 5 on a lone foe). 0.75♥︎ each + a Hanami Tag: pink glow, +10% damage taken for 4s — 6s when all 5 hit one foe. Never hunts clan mates. 14s cd.70Legendary2.09%
Downpour BladeNetherite, Sharpness III · 11 Attack Damage — The rain runs back to you — heals 30% of the damage you deal.100Epic2.5%
Thunderhead AxeNetherite, Sharpness III · 13 Attack Damage — Every 4th hit calls the storm down — and the bolt chains to up to two enemies beside them. 5s cd.60Epic2.5%
Bloodrain HelmNetherite, Protection IV — Every player you kill heals 6♥︎ and grants Strength II + Speed for 12s.60Epic2.5%
Stormwall ChestplateNetherite, Protection IV — Drop below 40% health and the wall holds — Resistance III, 2♥︎ back and your attacker is hurled away. 45s cd. Permanent Fire Resistance while worn.45Epic2.5%
Pocket TempestUncorks a hunting twister for 20s: it stalks the nearest foe, drags anyone within 9 blocks into its funnel and hurls them 15+ blocks skyward. The landing is the problem. 30s cd.8Epic2.5%
Storm LineHook a player: lightning rides the line — 2♥︎, a stun, and it reels them in. 8s cd. Hook a block — it sticks, even to walls — then reel to sling yourself onto it: the Scout grapple. 4s cd.40Epic2.5%
Squall CleaverThrow a crescent of wind: it flies 12 blocks flat, banks with a wind burst, and returns — 4♥︎ on each pass, dragging victims along. 10s cd.35Epic2.5%
Monsoon BeaconMark a spot up to 20 blocks out — aim at the ground or straight at a player. A 1.5s warning, then 8s of rain, lightning, Slowness II and damage in a 6-block ring. 45s cd.12Epic2.5%
Hailstorm SwordDiamond, Sharpness III · 10 Attack Damage — Your hit freezes the target — Slowness II and frost for 2.5s. Each victim can refreeze once every 6s.100Rare4.29%
Zephyr BootsChainmail, Protection VII, Unbreaking V — Sneak and jump to dash far forward. Permanent Speed II while worn.80Rare4.29%
Mistveil LeggingsDiamond, Protection IV — The mist bites back — 30% chance to reflect half the damage taken.70Rare4.29%
Tempest TridentLoyalty III · 11 Attack Damage — A thrown hit calls the storm down — lightning, +1.5♥︎ and the target glows 6s. 6s cd.35Rare4.29%
Galecaller FanThe fan snaps open and hurls a traveling wall of wind 9 blocks out — everyone it rolls over is flung and arrows are swatted from the air. Sneak-sweep to gale leap. 15s cd.12Rare4.29%
Flickerstep DirkIron, Sharpness III · 7 Attack Damage — Hits mark the victim for 3s. Right-click to blink behind the mark; strike within 2s for +1♥︎ — +2♥︎ from behind. A kill inside 4s resets the blink. 12s cd.30Rare4.29%
Lightning WardAim at a block up to 15 blocks out and plant a storm totem for 30s: enemy arrows in 5 blocks bend into it and die; foes inside its dome take static shocks. 40s cd.15Rare4.29%
Drizzle DaggerIron, Sharpness III · 8 Attack Damage — Three hits in five seconds leave the target soaked — Slowness II + Weakness, and your dagger bites +25% deeper while they drip. A victim dries off for 15s after each soak.80Common5.2%
Cloudburst CrossbowQuick Charge III — Bolts burst on impact and fling victims skyward. Hurts players, never blocks. 4s cd.70Common5.2%
Stormcaller BowPower V — You land where the arrow lands — with a shockwave that throws back anyone waiting there. 7s cd.70Common5.2%
Petalstep BootsDiamond, Protection IV — Petal-light diamond — permanent Speed II while worn.—Common5.2%
Tidecaller ChestplateDiamond, Protection IV — Regeneration in water or rain, gills and Dolphin's Grace II underwater — and a hit taken while wet restores 2♥︎. Permanent Fire Resistance while worn.60Common5.2%
Squallguard HelmDiamond, Protection IV — Every 4th melee hit you take vents a blinding mist — attackers within 4 blocks are blinded + slowed 2s and you surge with Speed II. 10s cd.40Common5.2%
Stormstride LeggingsNetherite, Protection IV — You walk between raindrops — Slowness never sticks to you, cleansed the instant it lands.50Common5.2%
Eyewall ShieldThe storm's wall pushes back — melee hits you block shove the attacker away a step.30Common5.2%

KOTH Crate · opened with the physical ⚔︎ KOTH Key — nothing here can be repaired. Wear the full 4-piece set for Strength + Regeneration. Home of the Sovereign Weather Regalia — coded weather powers, the strongest gear on the network, found nowhere else

Wyrmfang, 3D model

Legendary bow · KOTH Crate

Wyrmfang

Every arrow trails dragonfire. A full-draw hit brands the enemy with a dragon scale, and a second one detonates it for 1.5 extra hearts and 3 seconds of fire. Sneak at full draw to fire Wyrm Shot: a spectral dragon that hunts the nearest enemy and bites for 3 hearts.

  • Power VI
  • Infinity
  • Flame
  • 50 uses
  • Cannot be repaired
RewardDetailTierDrop
Crown of the Last DawnNetherite, Protection V — Double-sneak while worn to ward six clanmates within 10 blocks. 2 absorption hearts for 10s; ONE lethal hit prevented in the window. The saved ally rises at 5 hearts, cleansed, Resistance II + Regen II 5s. Stay within 10 blocks and in sight. Void damage cannot be prevented. · 10 usesLegendary2.09%
HeatwaveNetherite, Sharpness III · 8 Attack Damage — Every 3rd hit on the same foe sets them ablaze: +0.75♥︎ and 3s of fire. Right-click: a sun rises behind you, then looses a Solar Crescent — a blazing wave that flies 16 blocks, burning everyone it passes for 2.5♥︎ and 4s of fire. 16s cd. · 35 usesLegendary2.09%
FrostfangNetherite, Sharpness III · 8 Attack Damage — Every 4th hit on the same foe locks their feet in ice: +0.75♥︎ and Slowness II 1.5s (once per foe every 8s). Right-click: a snowflake sigil blooms under you and ice spikes erupt along its arms — 2.25♥︎, Slowness II 2s and a toss for all caught. You gain Resistance I 3s. 18s cd. · 35 usesLegendary2.09%
WyrmfangPower VI, Infinity, Flame — Every arrow trails dragonfire. A full-draw hit brands the foe with a dragon scale — a second one detonates it: +1.5♥︎ and 3s of fire. Sneak + full draw: Wyrm Shot — a spectral dragon hunts the nearest foe and bites: 3♥︎ + fire, 1.5♥︎ to those beside. 16s cd. · 50 usesLegendary2.09%
Avalanche HornBlow it and the hill itself comes down: a wall of snow that follows the terrain, racing downhill and swelling to 4 blocks wide over 30 blocks. Anyone it reaches is buried — 2♥︎, carried off in the mass, blinded and frozen, crushed as it rolls. It piles up against the first wall. 35s cd. · 10 usesEpic2.5%
Sovereign WeatherglassReads the real sky — its power is whatever the weather is right now: ☀︎ Clear — Sunlance: a 22-block beam of sunlight, 3.5♥︎ to all it pierces, sets them alight and heals you per hit. ☂︎ Rain — Deluge: a 14-block tidal wave that carries rivals off and soaks them. ⚡︎ Thunder — Skyfall: six lightning strikes march away from you, 2.5♥︎ each, 4♥︎ last. Sneak-click to turn the sky itself: clear → rain → thunder, two minutes, for everyone in the world. 25s cd · turn 60s cd. · 18 usesEpic2.5%
Eye of the StormNetherite, Protection IV — Sneak and swap hands to become the eye of a hurricane that moves with you for 8s: rivals in its wall are spun around you and struck by lightning, anyone who pushes into the eye is thrown back out, and enemy arrows bend into orbit. Inside: Resistance + Regeneration. 45s cd. Permanent Fire Resistance while worn. · 10 usesEpic2.5%
Thunderking's ScepterNetherite, Sharpness II · 8 Attack Damage — Every hit charges the victim with Static (up to 5 — watch it crackle). At five, your hits bite +0.75♥︎. Right-click to loose ball lightning: it hunts, arcs to everyone near it, and on contact discharges every charged rival within 7 blocks — 1♥︎ + 1♥︎ per stack, chained bolt to bolt. 12s cd. · 30 usesEpic2.5%
Microburst TreadsDiamond, Protection IV — Sneak and jump to ride a thermal 7 blocks straight up, then hover with full control for up to 2.5s while you hold sneak. Let go and you drop as a downburst: a shockwave on landing — 2.5♥︎ and a hard shove to everyone within 4.5 blocks. Permanent Speed II while worn. · 25 usesEpic2.5%
Sovereign StandardPlant a standard: 8-block circle for 15s, six clanmates. Arrivals are cleansed and gain 4 absorption hearts. Inside: Resistance I and up to 5 hearts healed each. Intercepts 12 enemy arrows; enemies can break the 30-health core. Aim at ground within 10 blocks. · 8 usesEpic2.5%
Tempest GateOpen a two-way clan portal to safe ground 5-30 blocks away. Sneak in either ring to cross: 2 absorption hearts + Speed II 4s. Lasts 15s or 16 crossings. Each core has 20 health. Claim protection and enemy Nullfields block passage. · 10 usesEpic2.5%
Stormforged GauntletGuard for 5s, storing 50% of enemy damage, up to 5 hearts. Click again to release early. The stored force erupts after 0.6s. 7-block wave: 2-6 magic hearts, a shove, lightning at 2.5+ stored. Six nearby clanmates gain 1-3.5 absorption hearts for 12s. · 16 usesEpic2.5%
KOTH Netherite HelmetProtection IV, Unbreaking IIRare4.29%
KOTH Netherite BootsProtection IV, Unbreaking II — Permanent Speed II while worn.Rare4.29%
KOTH Netherite SwordSharpness III · 10 Attack DamageRare4.29%
KOTH Netherite ChestplateProtection IV, Unbreaking II — Permanent Fire Resistance while worn.Rare4.29%
KOTH Netherite LeggingsProtection IV, Unbreaking IIRare4.29%
KOTH WarbowPower VI, Infinity — Power VI, and the quiver never empties — carry a single arrow.Rare4.29%
$250,000Paid straight to your balanceRare4.29%
KOTH Diamond HelmetProtection IV, Unbreaking IVCommon5.2%
KOTH Diamond BootsProtection IV, Unbreaking IV — Permanent Speed II while worn.Common5.2%
KOTH Diamond ChestplateProtection IV, Unbreaking IV — Permanent Fire Resistance while worn.Common5.2%
KOTH Diamond LeggingsProtection IV, Unbreaking IVCommon5.2%
KOTH Diamond SwordSharpness III · 10 Attack DamageCommon5.2%
32 × Block of DiamondHalf a stack of diamond blocksCommon5.2%
$50,000Paid straight to your balanceCommon5.2%
$100,000Paid straight to your balanceCommon5.2%
Cosmetics. One Cosmetics key opens either crate. The Clans crate has 7 kill sounds, 6 kill effects and 5 concert shows; the lobby crate has 16 trails, 6 balloons, 4 gadgets, 5 entrances and 5 double jumps. You never get a cosmetic you already own. Equip them with /cosmetics.

06Economy

Economy

How you earn it, and what it buys.

Warp Fish — the fishing minigame island Warp Fish

Earn it

  • Mine & sell — ores and crops through /sell, roughly $60–70k an hour with a Fortune III pick; the PvP mine at /warp mine spawns its ores around the players inside — more ores the more of you there are, and ancient debris somewhere new every 2 minutes
  • Warp Fish — paid per catch: jackpots to $350, streaks to +30%, ⚡︎ frenzies at ×1.25, a $1,500 daily first catch, milestones to $25,000 — and mythic catches from $1,800
  • Auction house — sell items and crate keys to other players with /ah: up to 3 listings at a time, 48 hours each, a 1% fee to list and a 5% tax on the sale. A listing you cancel, or that does not sell, locks its slot for 24 hours
  • PvP — bounty payouts, killstreak rewards every 5 kills, and $1,000 per kill for shutting down someone's streak
  • KOTH — $200,000 + 2 ⚔︎ KOTH Keys + a Rainy's Crate Key for the capper, $50,000 + a Rainy's Crate Key for every online clanmate, and cash prizes up to $250,000 inside the KOTH crate

Spend it

  • Claim land — $250 a block, up to the $625,000 full 50×50; second claims cost ×1.5
  • The Merchant — crate loot for in-game money, stock rotates every 24 hours
  • Pets — eight permanent companions, $400,000 to $2,500,000 each
  • A 5th clan slot — $300,000 via /clan upgrade
  • Rod upgrades — eight Warp Fish upgrades from $2,300 up to the $1,500,000 Abyssal Reliquary, which hooks an Abilities key about every 105 catches and a Rainy's key about every 180
  • Buy orders — say what you want and what you pay with /orders, and sellers fill it from their inventory. Up to 10 open orders; they never expire, cannot be cancelled for the first 72 hours, and changing the price costs 7%. What you buy waits in your Delivery Box
  • Bounties — put a price on anyone's head; posting costs the pot plus a 10% tax
  • Gear — building blocks to enchanted netherite in the /shop

07Questions

Questions

Is Rainy Network a factions server?

Yes. Clans is our factions-style survival gamemode: form a clan of up to five, claim land, raid and defend. Instead of faction power, every clan has a Core: each death burns one, and at zero the clan turns raidable and its claims lose their protection.

What is the server address and which versions work?

play.rainymc.net on Minecraft Java Edition 1.21.11 through 26.3. No mods are needed; the server resource pack loads when you join.

How does combat work?

Classic 1.8-style combat: no attack cooldown, real sword blocking and legacy ender pearls, with gapple and pearl timers on the sidebar. Rainy AC, our anticheat, watches every fight.

When does the map reset?

There is one survival world per season. It resets only when a season ends, and seasons have no fixed length. The network has been in open beta (Season 0) since July 2026.

How do I apply for staff?

Visit our staff applications page for Helper and Moderator roles and requirements. To apply, link your Minecraft account in Discord, then select Apply in the staff-applications channel to receive your personal application link.

Helpers focus on supporting players and can be promoted to Moderator by demonstrating reliability, good judgment and readiness for more responsibility.

Store.

Ranks, crate keys, unban and subscriptions. Delivered in-game within a minute.

Visit the store