Rainy Network · Rules — Clans
Clan Rules
Clans is a competitive mode: raids, wars, bounties and KOTH are what it is made for. These rules keep the fight fair for every clan. They are part of the server rules, and everything there applies here too.
1. No allying or massing
A clan holds up to 5 players: 4 members plus 1 extra slot bought with in-game money. Your clan is your only team.
You may not ally with another clan or with clanless players to fight, raid, defend or take KOTH, and you may not bring extra players (another clan, clanless players or alts) into a raid, a defense or a KOTH. Allying takes away the fair fight the 5-player limit exists for.
Sharing a base or claims with another clan counts as allying. Choosing not to attack someone does not.
2. No insiding
Insiding is joining a clan, on your main account or an alt, to harm it from the inside: emptying its chests, dying on purpose to drain its Core, breaking its base or letting enemies in.
Leaving a clan you really played with after a falling-out is fine. Choose who you invite carefully: staff act on evidence.
3. The Core, raids and claims
The Core is your clan's health: 1 Core per member plus 0.1, so a 4-player clan has 4.1 and a 2-player clan 2.1. Every member death in a fight costs 1 Core, so the extra 0.1 keeps your base protected until one more death than you have members. After 15 minutes with no deaths it regenerates 1 Core every 5 minutes.
While the Core is above 0, your claims protect your base: outsiders can't break or place blocks, open chests or use doors. At 0 your clan is raidable and the claims stop protecting anything until the Core comes back.
Shaped Demolition can blow a hole in any enemy wall, raidable or not. If the clan is not raidable, the wall rebuilds itself after 30 seconds, and the charge never breaks chests or generators.
Not allowed:
- Glitching into a protected base, or protecting your own with bugs (glitched or overlapping claims).
- Blocking shared areas such as the KOTH hill or the PvP mine.
Combat logging is not a rule break, but it won't save you: your combat logger stays behind for 20 seconds and can be killed like you (a real death, Core included). Use /logout to leave safely.
4. Fair play in Clans
The cheating rules in section 1 of the server rules apply in every fight. In Clans this also means:
- No automation: AFK farms, auto-fishing and auto-mining are not allowed.
- No boosting: farming kills, killstreaks, bounties, clan points or leaderboard spots with alts or with players who let you kill them. Both sides are punished and the boosted progress is removed.
- Cheaters' clans share the responsibility. A clan that knowingly plays with a cheater can lose what it gained with that help, and the members who knew can be punished too.
5. Reporting and enforcement
Report with /report as soon as it happens, or open a ticket on our Discord with evidence; allying and insiding reports need screenshots, clips or timestamps. Punishments and appeals follow the server rules.