[ RAINY NETWORK ]

Competitive
Minecraft
survival.

Build a clan, claim land and fight over 45 crate abilities — while blood moons, meteors and tornadoes roll through the world.

01The gamemode

How Clans works.

One survival world per season — the world resets only when a season ends, and seasons have no fixed length. The only protection is land your clan pays for, and every death burns your clan's Core. Hit zero and your base is open to raid.

  1. 1

    Form a clan

    Up to 6 players with /clan. Shared chat, bank, base teleport — and shared lives.

  2. 2

    Claim territory

    Draw any rectangle up to 50×50 and buy it at $100 per block. Claimed land is the only protection in the world — nobody can build, open chests or blow stuff up on it… while your Core holds.

  3. 3

    Core is your clan's life bar

    Every death burns 1 Core. At zero your clan turns RAIDABLE — all protection drops. It works both ways: hunt an enemy clan down, burn their Core, walk into their base.

  4. 4

    Raid and defend

    Intruders trigger a raid alarm — title + war horn. Hunt bounties, chain killstreaks, end someone's streak for a shutdown bonus.

  5. 5

    Level your clan

    Kills and fishing earn clan XP. Levels 1–5 unlock more members and an extra claim.

Classic combat. No attack cooldown, real sword blocking, legacy pearls — with gapple and pearl timers on your sidebar. Every fight is watched by Rainy AC, our anticheat: cheaters are detected and banned automatically.

02Combat classes

Classes activate from full armor sets.

Wear the full set and the class turns on by itself. Kits live in /kits.

Bard

Full gold armor

  • Passive Speed II, Resistance and Regen
  • Mana bar lives on your sidebar
  • Hold bard items for free level-I effects
  • Right-click: pulse level-II buffs to nearby clan mates

Archer

Full leather armor

  • Passive Speed III and Resistance II
  • Bow hits tag them: red glow + 20–25% extra damage taken
  • Sugar burst = Speed V · feather = Jump Boost VII

Builder

Full iron armor

  • Speed, Haste III and Night Vision
  • Only while standing on your own clan's claim
  • No combat power — pure base building

Diamond

Kit loadout

  • Full Protection II diamond + Sharpness II sword
  • Pearls, golden apples and splash health pots
  • Kit boots grant Speed II, chest grants Fire Resistance while worn

03World events

Events roll through the world.

On Lunar Client, every event gets a waypoint automatically. Hover each one.

Bloodmoon

Bloodmoon

The sky turns dusk-red and two Blood Tempest bosses spawn in the world.

Blood Tempest

Blood Tempest

Bring one down with your clan — each boss drops crate keys for whoever lands the kill.

Meteor Shower

Meteor Shower

~40 meteors crash down over a 200×200 zone — 12 glow with crate keys.

Tornado

Tornado

A twister tears across the map, hurling debris — synced to its own soundtrack.

Concert

Concert

A full festival stage with beat-synced light and sound shows. Warp in from anywhere.

Pets

Pets

/pets — bat, allay, armadillo, warden and ghast. Ride Nimbus the happy ghast, vanish with Veil.

KOTH

KOTH

Capture and hold the hill against every clan. Winners take ⚔ KOTH Keys — the only source of KOTH crate god gear.

04Crates & abilities

Full loot tables, real drop rates.

Four crates, opened with keys from /keys. Abilities burn one charge per cast and break at zero — cooldowns show live on your sidebar. Below: the full loot, real drop rates.

The four crates in-game with their floating names
On the plaza Rainy's Treasure · Conqueror's Cache · Arcane Armory · Wonder Wardrobe

Abilities Crate · all 45 items in the pool

AbilityWhat it doesCooldownChargesDrop
Grappler CrossbowAnchors any block within 25 blocks and bungee-pulls you in20s305.3%
Arcane WandFires an arcane bolt204.8%
StormlineTrue grapple — tether any block within 25 and swing, momentum kept; click to let go. An Arcane Lock cuts the line20s103.6%
Inferno ChargeHurls a burning projectile123.3%
Frost SnowballFreezes on contact — infinite ammo, finite charges203.3%
Silkline RigThrown anchor drops a climbable line up to 24 blocks; climbers can't be melee-bumped — the 20❤ anchor is the counter25s103.3%
Sticky NetRoots one target where they stand — anti-pearl, anti-flee153.1%
Mending BeamSustained heal beam on whoever you're looking at203.1%
Bloodscent60s hunt on one quarry — their path paints paw-prints only you see; they learn of it after 15s. A kill refunds the cast83.1%
Haste SurgeSpeed III + Haste II for 4s202.9%
Blizzard IceCalls down a blizzard82.9%
Lightning BoltCalls a bolt down on your target152.9%
Riftstep8-block dash through thin walls with a 3s return echo — click again to snap back. A kill within 4s refunds half the cooldown18s82.6%
Death CoilLifesteal bolt — their health becomes yours122.6%
Smoke VeilDrops a smoke dome122.4%
BunkerInstant cobblestone cover pod — buys the seconds a heal needs82.4%
Blood SacrificeSpend your own health to buy raw damage122.4%
Phantom CloneLeaves a decoy of you behind102.4%
Recon PulseGlows every enemy within 30 blocks202.2%
Void Rift PearlThrown like a pearl but tears a walkable void gate for your whole clan102.2%
Raise DeadSummons a minion that fights for you until it falls82.2%
Singularity BloomThrown; blooms 1s then drags everyone in the open toward it for 4s — solid cover breaks the pull; the collapse hurls whoever's caught 6 blocks up. No damage30s62.2%
FaultlineLeap and slam — a 10-block fissure launches enemies and shatters Aegis walls, Silklines and Warbanners30s62.2%
Aegis RampartA 5×4 wall two paces ahead — or sneak-cast a dome overhead. 3 hits on the glowing keystone fell it35s52.2%
Chronoshift ClockRewinds you 5 seconds and heals +2❤81.9%
Mirage VeilVanish + 3 spinning decoys81.9%
Shadowstep PearlTeleports you behind your target121.9%
Crimson BurstA blood nova around you81.9%
EruptionThe ground opens up under them81.9%
ShadeSends a shadow of you ahead to strike first81.9%
Arcane Lock0.75s beam wind-up, then the enemy in your sights is sealed: no abilities, no pearls for 5s. Sealing them mid-cast refunds half the cooldown25s61.9%
WarbannerPlant at ★☆☆ — clan kills near it level it up: Speed + enemy Weakness at ★★☆, absorption pulses at ★★★. Enemies who fell a ★★★ flag steal its rally. 6❤45s51.9%
Halo of LightA ring of healing light around you — group heal, no aiming61.7%
Warden's Bell90s of intruder watch — a gong and a health read per intruder; crouch-walkers never ring it. Own claim only90s51.7%
Arcane NovaDetonates a massive arcane sphere35s51.4%
Mobile TurretDeployable turret; sneak-cast to overcharge it81.4%
Storm SurgeChained lightning down a line of enemies30s61.4%
Nullfield LanternThrown; an 8s, 7-block field where enemy pearls die and enemy cooldowns run 50% longer. The 10❤ lantern can be shot down35s51.4%
Deathward PactArm it; below 3❤ it fires Resistance II + Speed II for 5s — then land a melee hit within 10s or the saved damage comes back. A kill clears the debt and heals 2❤. The charge only burns when it saves you41.4%
Void CollapseEat it: a collapsing sphere hauls everyone inward, then detonates — the teamfight opener51.2%
Shaped DemolitionSiege charge — sneak-click cycles Tunnel, Murderhole or Collapse; 5s fuse with a war-horn to defenders; 1.5s stand-close defuse. Only arms on a raidable clan's claim60s41.2%
Sentinel IdolA standing watcher with 60❤ — enemies within 8 blocks stack Slowness I→III and glow; clan mates slowly regenerate. Lasts 5 min, own claim only2min41.2%
Starfall BarrageThree telegraphed meteors march along your aimed line — or sneak-cast one heavy strike. Craters heal, claims spared90s20.5%
Tempest WardenA vortex that grows as it walks and bowls its catch in its travel direction; spam-jump to wriggle free, water kills it30.5%
Mythic CoreThe 1-in-a-thousand spin0.2%

Rainy's Crate · all 15 pieces — unbreakable, with limited uses

PiecePowerUsesDrop
Drizzle DaggerIron, Sharp III · 8 Attack Damage — 3 hits in 5s soak the target: Slowness II + Weakness, and the dagger bites +25% deeper while they drip809%
Hailstorm SwordDiamond, Sharp V · 10 Attack Damage — every hit freezes: Slowness II + frost for 4s1009%
Petalstep BootsProt IV — petal-light, permanent Speed II while worn10%
Zephyr BootsProt IV — sneak + jump to dash far forward (5s cd) + Speed II809%
Cloudburst CrossbowQuick Charge III — bolts burst on impact and fling victims skyward (4s cd)708%
Mistveil LeggingsProt IV — 30% chance to reflect half the damage taken708%
Tidecaller ChestplateProt IV — regen in water or rain, gills + Dolphin's Grace II underwater; a hit taken while wet restores 2❤ (8s cd). Fire Resistance while worn608%
Stormcaller BowPower V — you land where the arrow lands, with a shockwave (7s cd)707%
Downpour BladeNetherite, Sharp V · 11 Attack Damage — heals 30% of the damage you deal1007%
Thunderhead AxeNetherite, Sharp V · 13 Attack Damage — every 4th hit calls lightning that chains to up to two enemies beside them (5s cd)607%
Bloodrain HelmProt IV — every kill heals 6❤ and grants Strength II + Speed for 12s606%
Stormwall ChestplateProt IV — below 40% health: Resistance III, 2❤ back and your attacker is hurled away (45s cd). Fire Resistance while worn456%
Pocket TempestUncorks a slender rope twister that wanders on its own for 20s, flinging anyone it catches skyward — no damage, the landing is the problem (30s cd)82%
Stormwing ElytraOpening the wings hurls you forward on a gust of wind — each landing spends a feather102%
Rainy's UmbrellaOpen it for 8s of gentle drifting + Speed II; while held, 15% less damage taken and no fall damage (8s cd)802%

KOTH Crate · opened with the physical ⚔ KOTH Key — nothing here can be repaired. Wear the full 4-piece set for Strength + Regeneration

RewardDetailDrop
KOTH Diamond HelmetProtection 4, Unbreaking 412%
KOTH Diamond BootsProtection 4, Unbreaking 4 · Speed II while worn12%
$10,000Paid straight to your balance12%
KOTH Diamond ChestplateProtection 4, Unbreaking 4 · Fire Resistance while worn8%
KOTH Diamond LeggingsProtection 4, Unbreaking 48%
KOTH Diamond SwordSharpness 5 · 10 Attack Damage8%
$25,000Paid straight to your balance6%
KOTH Netherite HelmetProtection 4, Unbreaking 25%
KOTH Netherite BootsProtection 4, Unbreaking 2 · Speed II while worn5%
KOTH Netherite SwordSharpness 3 · 10 Attack Damage5%
KOTH WarbowPower VI + Infinity — one arrow is all it needs5%
32× Block of DiamondA stack of raw wealth5%
KOTH Netherite ChestplateProtection 4, Unbreaking 2 · Fire Resistance while worn3%
KOTH Netherite LeggingsProtection 4, Unbreaking 23%
$50,000The cash jackpot3%
Cosmetics Crate. 16 trails, 7 kill sounds, 6 kill effects, 4 concert shows. Spins skip what you already own — own it all and duplicates pay $25,000 each.

05Economy

What money is for.

How you earn it, and what it buys.

Warp Fish — the fishing minigame island Warp Fish

Earn it

  • Mine & sell — ores and crops through /sell, roughly $3–5k an hour mining
  • Warp Fish — paid per catch: jackpots to $900, streaks to +50%, milestones to $25,000
  • PvP — bounty payouts, killstreak rewards every 5 kills, and $1,000 per kill for shutting down someone's streak
  • KOTH — cash prizes up to $50,000 inside the KOTH crate

Spend it

  • Claim land — $100 a block, up to the $250,000 full 50×50; second claims cost ×1.5
  • The Merchant — crate loot for in-game money, stock rotates every 24 hours
  • Pets — five permanent companions, $400,000 to $950,000 each
  • A 7th clan slot$300,000 via /clan upgrade
  • Bounties — put a price on anyone's head; posting costs the pot plus a 10% tax
  • Gear — building blocks to enchanted netherite in the /shop

Want a head start?

Ranks come with starting cash, crate keys and cosmetics — and every purchase goes straight back into keeping the server running.

Visit the store